Generative AI for Game Theory-based Mobile Networking

Long He, Geng Sun, Dusit Niyato, Hongyang Du, Fang Mei, Jiawen Kang, Mérouane Debbah, Zhu Han

Abstract

With the continuous advancement of network technology, various emerging complex networking optimization problems opened up a wide range of applications utilizating of game theory. However, since game theory is a mathematical framework, game theory-based solutions often require the experience and knowledge of human experts. Recently, the remarkable advantages exhibited by generative artificial intelligence (GAI) have gained widespread attention. In this article, we propose a novel GAI-enabled game theory solution that combines the powerful reasoning and generation capabilities of GAI to the design and optimization of mobile networking. Specifically, we first outline the game theory and key technologies of GAI, and then explore the advantages of combining GAI with game theory. Then, we briefly review the advantages and limitations of existing research and demonstrate the potential application values of GAI applied to game theory in mobile networking. Subsequently, we develop a game theory framework enabled by large language models (LLMs) to realize this combination, and demonstrate the effectiveness of the proposed framework through a case study in secured UAV networks. Finally, we provide several directions for future extensions.

Tutorial with an Example

In this part, we show a step-by-step tutorial by using our IAI.

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Run the Program

1) Install the following packets using pip


      pip install langchain
      pip install openai
    

2) Connect with openAI


      llm = OpenAI(api_key="")
      llm = ChatOpenAI()
        

3) Format Agent Reply


      from langchain.prompts.chat import ChatPromptTemplate
      prompt = ChatPromptTemplate.from_template()
    

4) Make A Retriever


      retriever = db.as_retriever()
      retriever.search_kwargs['k'] = 10
    

5) Make a Chain


      from langchain_core.output_parsers import StrOutputParser
      from langchain_core.runnables import RunnablePassthrough
      retriever_chain = (
        {"context": retriever, "question": RunnablePassthrough()}
        | prompt
        | llm
        | StrOutputParser())
    

BibTeX

@article{zhang2024interactive,
  title={Generative AI for Game Theory-based Mobile Networking},
  author={He, Long and Sun, Geng and Niyato, Dusit and Du, Hongyang and Mei, Fang and Kang, Jiawen and Debbah, M{\'e}rouane and others},
  journal={arXiv preprint arXiv:2404.09699},
  year={2024}}